| Luigi Auriemma http://aluigi.freeforums.org/ |
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| Call Of Duty 5: World At War. http://aluigi.freeforums.org/call-of-duty-5-world-at-war-t626.html |
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| Author: | rz1 [ 25 Nov 2008 14:56 ] |
| Post subject: | Call Of Duty 5: World At War. |
Hi!, the new Call Of Duty 5: World At War, has the same bug that COD4 1.7. "Attempted to overrun string in call to va()" <- ok the callvote can not see. Regards! |
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| Author: | aluigi [ 25 Nov 2008 16:20 ] |
| Post subject: | Re: Call Of Duty 5: World At War. |
I hope it's a joke otherwise I start to have serious doubts about the programmers at Infinity Ward eh eh eh 8-) |
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| Author: | rz1 [ 27 Nov 2008 00:55 ] |
| Post subject: | Re: Call Of Duty 5: World At War. |
Joke?... :o Client side, execute cmd aaaaaaaaaaaaaaa.... ![]() Server side, caput..... ![]() Bye! |
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| Author: | evan1715 [ 27 Nov 2008 05:01 ] |
| Post subject: | Re: Call Of Duty 5: World At War. |
the official name is Call of Duty: World at War infinity ward is supposed to be making Call of Duty 5 idk whats with the names, i just had to correct u... it bothered me :P |
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| Author: | aluigi [ 27 Nov 2008 17:12 ] |
| Post subject: | Re: Call Of Duty 5: World At War. |
ok, I have lost any minimal form of respect in InfinityWard... |
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| Author: | Blaze [ 25 Jan 2009 15:56 ] |
| Post subject: | Re: Call Of Duty 5: World At War. |
aluigi wrote: ok, I have lost any minimal form of respect in InfinityWard... Why? InfinityWard didn't make World at War. Treyarch did. Thats why it sucks so badly =P Its using the CoD4 Engine thou, but they could have patched it. ~Blaze |
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| Author: | aluigi [ 25 Jan 2009 19:43 ] |
| Post subject: | Re: Call Of Duty 5: World At War. |
I think that IW works on the engine and the rest (content) is made by treyarch. anyway the conclusion is that with 2 brains the bug is still there :) |
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| Author: | Sethioz [ 26 Jan 2009 14:29 ] |
| Post subject: | Re: Call Of Duty 5: World At War. |
..just a comment from me. this example here only points on the thing, which i have said many, many times. game developers really don't care if ppl use exploits to crash eachother's servers or not. for example if some game admin who is hosting game servers, sees this post...then im 100% sure he/she still buys this game and hosts server. so from game developer side, they don't lose any clients...and they still happy :) so this is why you see so many silly things in latest games. but however they do repair most of the bugs. |
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| Author: | SomaFM [ 21 Mar 2009 11:50 ] |
| Post subject: | Re: Call Of Duty 5: World At War. |
Excuse the old topic bump, but just a little information for anyone that's interested: I now have the full version of CoD 5 world at war with the latest patch installed (1.3.1080), and sadly...this bug is still present. |
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| Author: | aluigi [ 22 Mar 2009 14:12 ] |
| Post subject: | Re: Call Of Duty 5: World At War. |
developers just sleep or are not interested :) I forgot to link here the patch I wrote: http://aluigi.org/patches/cod4vawo.lpatch it's just the same of cod4 because the pattern is the same (I updated it at the beginning of December because one byte wasn't catched by the searched pattern) |
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| Author: | droLremaL [ 16 Apr 2009 13:31 ] |
| Post subject: | Re: Call Of Duty 5: World At War. |
tbh, i think gamedevelopers enjoy seing people crash each others servers, why? because it creates drama and an urge for revenge, and u get heated fighting in the game, friends become enemies, enemies become friends. conspiracies and a sick urge to kill the people who crash your server. u try to get revenge in game, try to settle it with clan matches etc. it akes people play longer, but thats just my conspiracy theory |
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